The third step in analising my project’s users was inclusion and accessibility. This happened in two phases, where I asked myself some questions.
For whom is the experience accessible? What is needed for the full experience?
- A mobile phone with GPS
- An Internet connection
- Vision, actually also a good eyesight
- Basic knowledge about light pollution
What are the barriers? How do we make the product accessible?
- Vision: for blind people, there could be an audio guide working with GPS that describes what is visible in the sky; the phone camera pointed at the sky could help reporting data about light pollution;
- Myopia: the experience should be AR, so if someone does not see well from afar, they can still see the stars on their phone thanks to the camera; the phone camera could help reporting data about light pollution;
- Hyperopia: When using AR and reading words on the screen, there should be an option to zoom in; text size changes and speech-to-text features should be supported;
- Internet connection: there should be an option to save a report even when you are offline, then the data is sent as soon as Internet connection is reestablished; written feedback and progress about this should be shown;
- Basic knowledge about light pollution: the app could have brief explanations or information buttons beside some sections, as well as explanations about the issue and its importance in general;