Blogpost Number 2 (Katerina): System Map, Accessibility Requirements and Potential Barriers

Accessibility Requirements

Physical Accessibility

  • Activities must accommodate different physical abilities and fitness levels.
  • Multiple participation roles should exist beyond throwing, catching, or running.
  • Exercises should allow adjustable intensity and difficulty.

Social Accessibility

  • The game should minimize situations where students feel exposed or judged.
  • Collaborative mechanics should ensure every student can contribute meaningfully.
  • Group structures should avoid exclusion and fixed hierarchies.

Cognitive Accessibility

  • Rules and objectives should be easy to understand.
  • Instructions should be visual, verbal, and simple.
  • Activities should allow flexibility for different learning speeds.

Emotional Accessibility

  • The environment should reduce performance pressure and fear of failure.
  • Positive reinforcement and shared success should be emphasized.
  • Students should feel psychologically safe participating.

Teacher Accessibility

The system should be adaptable to different school contexts and resources. Preparation time should remain low. Materials should be intuitive and easy to implement in large groups.

Potential Barriers

Student-Related Barriers

  • Fear of embarrassment or failure
  • Existing negative experiences with sports
  • Social anxiety or low self-confidence
  • Physical disabilities or varying motor skill levels

Teacher-Related Barriers

  • Limited preparation time
  • Large class sizes
  • Lack of training in inclusive PE methods
  • Resistance to changing traditional PE structures

School-Related Barriers

  • Limited budget for materials or training
  • Fixed curricula and time constraints
  • Limited gym space or equipment availability

Social & Cultural Barriers

  • Strong focus on competition in sports culture
  • Stereotypes about athletic ability
  • Peer pressure and social comparison among students

Technical / Product Barriers

  • Overly complicated game rules
  • Lack of adaptability for different age groups
  • Insufficient guidance or onboarding for teachers

System Map

For the system map I identified the main stakeholders and their relationships. I then put my notes and findings into ChatGPT to create an image that shows how they are related in a graphic way.

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