Starting with a problem statement
Data visualization is a field built on making information accessible, engaging and clear. AI is now present at every stage of that process, but almost no one in the field has a shared framework for how to properly use it. Most creatives are learning by trial and error, which in practice means learning by wasting: wasted prompts, wasted time, outputs that miss the mark because the input was never quite intentional. For newcomers, the barrier is even higher, since the technical language is intimidating and there is no obvious starting point.
Beyond individual frustration, the wider feeling of uncertainty is something real. Unstructured AI use in storytelling can reinforce structural bias, flatten narrative diversity, and quietly shift creative authorship away from the human without anyone deciding that should happen.
The Solution
The methodology this project is building is a practical open framework that guides creatives through the stages of data-driven storytelling, with clear indications of where AI genuinely helps, how to write prompts with purpose, and how to stay in control of the narrative throughout. It can be described as a documented design thinking process, designed to be used as a reference, taught in academic contexts, or adopted by studios building internal guidelines.
It works by breaking the creative process into stages, assigning AI a defined and intentional role at each one, and giving users the vocabulary and structure to make decisions rather than just react to output.
The target audience is anyone working at the intersection of data and narrative: visualization designers, data journalists, researchers, students, and freelancers. The customer, in an academic and institutional sense, could be universities, design programs, and creative organizations looking for a responsible framework to teach or reference.
The change is not dramatic. It looks like a field that slowly develops a common language for something it is already doing.
Should we really talk about money?
Honestly, monetizing this personally feels like the wrong frame for what it is. But if we should consider this option, there are a couple possible paths worth naming. Institutional licensing to universities or design schools that want to integrate the framework into their curricula is the most natural fit. Funded research continuation through academic grants is another. Further down the line, a workshop or short course format built around the methodology could generate income without compromising the open-access nature of the core framework. The goal is not actually profit, yet reach.
Here follows a possible business model structure that could work for such idea.


